NESEMU v0.1 for for Dingux

Fresh from Dingoonity news:

[RELEASE] NESEMU for DINGUX v0.1

Post by the_gama on Thu Oct 15, 2009 8:07 pm

Hi there, i just ported NESEMU for dingux based on NESEMU v0.2.3 by James Holodnak

Download NESEMU for DINGUX v0.1

DINGUX Specific changes/features:
- FDS is working :) .
- changed video mode from 32 to 16 bpp
- added dingoo cpu clockspeed option
- sound support
- changed audio sampling frequency to 16 khz
- NTSC palette is only generated once and saved to
a file called ‘nes_ntsc.pal’ to reduce loading time.
- screen buffer is updated directly to speed up
rendering
- removed video filters and scalers

CONTROLS:
PAD -> DINGOO_PAD
A -> DINGOO_A
B -> DINGOO_B
SELECT -> DINGOO_SELECT
START -> DINGOO_START
CONFIG GUI -> DINGOO_LSHOULDER
GUI_CURSOR_XY -> DINGOO_PAD
GUI_CURSOR_CLICK -> DINGOO_RSHOULDER
EXIT SHORTCUT -> SELECT + START

NOTES:
- There is some lag during gameplay, maybe to some bug in dingux?
- It seems the nsf player is not working.
- Emulation speed is kinda slow with dingoo’s default clockspeed, works almost fullspeed
above 400 Mhz.
- There isn’t a bit of asm in the code so there is still room for improvement …
- There is no fullscreen support yet.
- FDS emulation is working, but you have to supply an fds
system bios, wich could be official disksys.rom or the custom NESEMU
hle_fds.bin, and put them in /home/.nesemu folder.

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